September is continuing the three big things in particular.
I had a drowsy day, but otherwise it was still an alright week.
blog: I published a post about music theory, which I oughta update to factor in all the stuff people have told me in the aftermath. I also wrote half of another post and stubbed out one or two more; just gotta finish some of them.
runed awakening: I did, er, the tiniest bit of planning, and then got distracted by music and game things for the rest of the week.
isaac’s descent hd: Physics is done. For real. I mean it. It works, and it works so good. It also has some tiny hints of gameplay now! I’m close to having the first puzzle room be playable: the switch works, the bridge appears and becomes blocking, and the spikes kill you. Just need to make the staff work and finish up the death handling.
music: I toyed with Renoise and LMMS, ultimately deciding I like LMMS more. I managed to make a decent chunk of a song that I actually like and that would work remarkably well as background music for Isaac’s Descent.
And then LMMS crashed.
I also dug out and cleaned off our keyboard, which had been buried in a closet somewhere for years. I taught myself to play the Pokémon Center theme!
veekun: I cleaned up some of the multi-version handling for this harebrained YAML concept. Also dug into ORAS encounters and got 90% of the way to actually extracting them.
I said last week that I’d dedicate a few days to writing, and I would still like to do that! Now is probably a good time to start. I’m behind on blog posts for the month, and I desperately want to get some momentum going with Runed Awakening again.
veekun is definitely not on schedule, but I’m getting excited and ambitious about working on it again, which is a really good sign. I don’t know how far along it’ll be when Sun and Moon come out, but that’s probably okay; veekun has always been a quiet technical resource, not a walkthrough. I think I’m going to try focusing on that idea in the future — for example, I’m probably at the point that I could create orthographic projections of all the maps.
I haven’t written anything for the book in a little while now, but it’s looking like Isaac’s Descent HD will be the final chapter, so working on it still counts as working on the book. Right?