logo: drawing of an eevee lounging atop the website

fuzzy notepad

Weekly roundup: Arguing on the internet

  1. Blog
  2. [dev] Dev log

November is improving.

  • zdoom: On a whim I went back to playing with my experiment of embedding Lua in ZDoom. I tracked down a couple extremely subtle and frustrating bugs with the Lua binding library I was using, and I made it possible to define new actor classes from Lua and delay a script executed from a switch. Those were two huge requirements, so that’s pretty okay progress.

  • blog: Zed Shaw said some appalling nonsense and I felt compelled to correct it. I also wrote about some of the interesting issues with that whole Lua-in-ZDoom thing. I have a final post half-done as well.

  • art: I did a few pixels, which you may or not be seeing in the near future.

Mostly writing and Pokémon, then. But I’m clearing my plate behind the scenes. Stuff’s a-brewin’.

drawing of an eevee looking sad and pleading that her food bowl only has two coins in it

Thanks for stopping by! If you found this worth reading to the end, and you have a few bucks to spare, maybe toss a couple at my Patreon?

Making stuff is my full-time job, and this helps me keep doing it!

Comments