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Weekly roundup: Slog

  1. Blog
  2. [dev] Dev log

Uhhh I am having a hell of a time getting back in the saddle. We had a friend visit, and I think he gave me his cold, and my cat is an asshole, and the dog ate my homework.

  • blog: Some work on some words.

  • art: I haven’t drawn in months. I tried to do it a bit. Results inconclusive.

  • games: I spent a whole day powering through the last 20 or so Strawberry Jam games, just in time for voting to end! Phew! The results (probably NSFW) are in, and, er, I won? This didn’t really occur to me as a thing that could happen and I feel a little guilty about it, hm.

  • gamedev: I merged most of the later fox flux work back into Isaac’s Descent HD, which I’m treating as a central repo for the engine guts I keep reusing. I really, really need to sit down and split the engine stuff out cleanly so I don’t have to keep cherry-picking stuff around, but I haven’t had time yet.

    Also, Mel and I started working on a little PICO-8 toy in an attempt to get ourselves moving again. It’s coming along okay.

Spoilers for next week: I’m doing better this week, finally. My sleep is still wrecked and I still have a cold, but I’m at least sorta doing things.

drawing of an eevee looking sad and pleading that her food bowl only has two coins in it

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Making stuff is my full-time job, and this helps me keep doing it!

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