logo: drawing of an eevee lounging atop the website

fuzzy notepad

Weekly roundup: A model week

  1. Blog
  2. [dev] Dev log
  • blog: I’m working on revamping the landing page here, and it’s coming along pretty well, but not quite done yet. Also, worked on some posts.

  • art: I drew some quick sketchy Isaac’s Descent concept art (twitter, tumblr) and also three Eevees in a skirt (twitter, tumblr).

    More noticably, I took another crack at 3D modelling again, to much greater success. I modelled Lexy (twitter, tumblr), then Kid Neon again (twitter, tumblr), then some kinda Eevee (twitter, tumblr). I didn’t intend to let this take over the better part of the week, but it’s a whole new thing so it kinda got stuck in my head for a few days.

    Also I became a Veemon for April Fool’s Day (twitter, tumblr).

  • book: I made a pretty decent dent in writing about collision detection, which is almost as hard as writing collision detection.

  • gamedev: Little aimless work on fox flux and egg watch.

I’ve got some writing I really need to finish, but I’m hoping to spend April working on the book and doing low-pressure, vaguely experimental art/game stuff.

drawing of an eevee looking sad and pleading that her food bowl only has two coins in it

Thanks for stopping by! If you found this worth reading to the end, and you have a few bucks to spare, maybe toss a couple at my Patreon?

Making stuff is my full-time job, and this helps me keep doing it!

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