fuzzy notepad

[dev] Weekly roundup: Business as usual

  • art: I bought a tablet — like, one with a screen, not a graphics tablet. But it’s also a graphics tablet, with Wacom pen pressure and everything. So now I can draw in bed, and have been doing some of that. Results are mixed; drawing on a screen is pretty weird, and undo is not as readily accessible.

    I continued touching up my Lexy sprite from Isaac’s Descent — working on the walk cycle now. Not the most exciting work, but it looks much better.

    I also drew a snake sipping coffee, for reasons.

  • book: I finally got through collision detection and some physics. This thing is really coming along now, and it’s cool to see it develop! I doubt I’ll finish the first chapter this month, alas — turns out there is a whole lot of groundwork to lay even for my tiny baby first game.

  • blog: Finalized a Sitepoint article. Did some more work on a new homepage, which is finally nearing completion, I hope.

  • spline: Wow, haven’t touched this in a while. Started implementing editing things, because glip has needed that for forever. Didn’t finish.

  • lunar depot 38: I participated in Ludum Dare 38! This time I teamed up with glip to do the Jam, so we spent three days scrambling to make a game together. (Spoilers for next week’s roundup: the game is Lunar Depot 38.)

If you like when I write words, you can fund future wordsmithing (and other endeavors) by throwing a couple bucks at my Patreon!

(illus. by Rumwik)

Comments