Wee bit late, but I’ve been busy.
fox flux: I wrote some push physics tests, now that it’s possible to do that. Removed some old obsolete garbage I’ve hated for like a year, hooray. And then I got stuck in a horrible loop of coming up with a new idea for how to do pushing, realizing it won’t work in some case, making a thousand notes, rinse and repeat.
I can’t even fall back to spriting, because my tablet broke! Argh.
doom: I made WasteNot, a ridiculous ZDoom mod that tracks how much ammo/health/armor you lose by grabbing items when you’re close to the max amount you can carry. Also I put some Doom stuff on Itch and the landing page here.
Very exciting week. I spent a lot of it exhausted, after rushing to invert my sleep schedule in not very much time.