Difficulty: tricky, not in a good way
This is my first Mario level, hence the title. It… is not particularly great.
The concept was okay: you start out in what seems like a cheerful easy level, then you suddenly hit a wall. You have to go down a pipe to progress, and surprise! It’s not so cheery any more.
Unfortunately it’s a bit worse than “not cheery”; it’s cramped and kind of annoying. The original idea was actually worse than how it came out — I’d intended that you have to cross the entire second area, get a cape upgrade, and then backtrack without losing the cape. You need the cape to reach the exit, so if you lost it, you were screwed. I found out that you could actually skip all the backtracking pretty easily, and I was relieved enough that I left it in.
Suffice to say, I would do this very differently if I did it again now.