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fuzzy notepad

Weekly roundup: ambivalence

  1. Blog
  2. [dev] dev

February’s theme is writing, and the major project is a book.

  • Runed Awakening: Wow! Fixed a central area! Laid groundwork for scoring! Lots of work on, er, a core mechanic! Lots of work on a major NPC and their related geography!

  • Don’t Eat the Cactus: I went on a brief diversion and created a tiny interactive fiction game called Don’t Eat the Cactus, which is based on true events.

  • SLADE: Some more papercuts. A microscopic amount of work on 3D floor rendering. (Also, 3.1.1 is out now, so that’s pretty cool. I may update my Doom guides at some point to mention this.)

  • blog: I made cheesecake.

  • art: I drew some miscellaneous stuff. Haven’t really been in the mood for daily comics, and my inspiration has run a bit dry; all I do every day is work on stuff or not work on stuff. I’m working on an art trade and a Pokémon 20th anniversary thing, though.

  • book: Wow, yes, I did actually write some book, with only a few days left in the month. I wrote a solid chunk of a chapter, even. I don’t actually like how it came out; it’s very dry, with none of the usual casual tone in my blog posts. I’ll have to… work on that.

Thanks for stopping by! If you found this worth reading to the end, and you have a few bucks to spare, maybe toss a couple at my Patreon?

Making stuff is my full-time job, and this helps me keep doing it!

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