Eevee grew to level 33!
I had kind of a rough year. Between medication issues, a lot of interpersonal tangles, and discovering ancient trauma, it feels like my head is full of static a lot of the time, and I don’t know how to create when I’m in that state. I might be able to function, even do rote programming work, but I just can’t synthesize.
And that sucks. I miss it. I miss writing! I barely wrote anything here all year. I’ve had a half-finished post open for months and just haven’t been able to wrap it up and get it out.
I’m working on it. It’s just hard.
Ash and I made Cherry Kisses (nsfw), probably the best puzzle game I’ve designed and the most polished game we’ve released, so that was nice. I also made a particle wipe generator out of the screen wipe effect I used in the game.
I started on baz, a game creator meant to kinda blend the styles of MegaZeux and PuzzleScript and bitsy, but it’s yet to see the light of day.
I worked a lot on fox flux — adding water physics, redesigning the player sprite, inventing some new mechanics, adding a menu, refactoring to use an ECS-like approach, massively cleaning up my collision code, and whatnot. I also got stuck in a quagmire of trying to make push physics work how I want, but never actually got it working despite pouring weeks and weeks into it, and now the whole codebase is in a broken shambles. Kind of a mixed bag there.
I finally started on GLEAM, an editor for the VN engine I’ve used for Floraverse for many years now. It’s not quite ready for public use, but it’s far enough along that I can make VNs with it and only a little manual adjusting, which is cool.
After half a year of pulling teeth, we managed to get Ash’s divorce from Marl finalized.
Ash and I married.
I did the advent calendar, which included a dozen or so smaller projects. That was pretty fun, if a bit ambitious.
I drew more than the previous year, I think, and probably got better at it. I even drew some character references, at long last.
I don’t know what I’ll do this year! I’m tired of listing a bunch of ambitions and then not being able to do them. But I’ll keep trying.