April’s theme is finish Runed Awakening.
It took a few days to clear my plate and get up to speed, and I’m a little worried at how much time blog obligations seem to be eating this month, but I made some good progress.
blog: I wrote about emoji, at considerable length.
Runed Awakening: Ehh. I ran dry on major ideas and spent several days mostly struggling to drum up some more (or avoiding the question altogether, which is how the Twitter bot came to be). I did end up making a little progress, but not what I would call a week’s worth.
I’m halfway through the month and don’t have a whole lot to show for it, unfortunately. Learning how to have ideas is… difficult. With Doom architecture, I at least found a trick for getting my foot in the door: find an empty space and just draw something in it. I don’t know how to translate that to a text-based puzzle game where everything has to make a bit more narrative sense, which is a little frustrating.
I’ve had some more inspiration today, so that’s good, but I’m going to run dry again pretty quickly if I can’t find a reproducible way to generate new ideas. I have a hard time just sitting and thinking in the first place, which is a huge handicap. I’ve had the best luck when doing something tedious and purely physical, so my mind can wander, but I’ve never been able to duplicate the effect deliberately.