fuzzy notepad

Tagged: cheezball rising

[blog] Cheezball Rising: Collision detection, part 1

This is a series about Star Anise Chronicles: Cheezball Rising, an expansive adventure game about my cat for the Game Boy Color. Follow along as I struggle to make something with this bleeding-edge console!

GitHub has intermittent prebuilt ROMs, or you can get them a week early on Patreon if you pledge $4. More details in the README!


In this issue, I bash my head against a rock. Sorry, I mean I bash Star Anise against a rock. It’s about collision detection.

Previously: I draw some text to the screen.
Next: more collision detection, and fixed-point arithmetic.

[blog] Cheezball Rising: Opening a dialogue

This is a series about Star Anise Chronicles: Cheezball Rising, an expansive adventure game about my cat for the Game Boy Color. Follow along as I struggle to make something with this bleeding-edge console!

GitHub has intermittent prebuilt ROMs, or you can get them a week early on Patreon if you pledge $4. More details in the README!


In this issue, I draw some text!

Previously: I get a Game Boy to meow.
Next: collision detection, ohh nooo

[blog] Cheezball Rising: Resounding failure

This is a series about Star Anise Chronicles: Cheezball Rising, an expansive adventure game about my cat for the Game Boy Color. Follow along as I struggle to make something with this bleeding-edge console!

GitHub has intermittent prebuilt ROMs, or you can get them a week early on Patreon if you pledge $4. More details in the README!


In this issue, I cannot get a goddamn Game Boy to meow at me!!

Previously: maps and sprites.
Next: text!

[blog] Cheezball Rising: Maps and sprites

This is a series about Star Anise Chronicles: Cheezball Rising, an expansive adventure game about my cat for the Game Boy Color. Follow along as I struggle to make something with this bleeding-edge console!

GitHub has intermittent prebuilt ROMs, or you can get them a week early on Patreon if you pledge $4. More details in the README!


In this issue, I get a little asset pipeline working and finally have a real map.

Previously: spring cleaning.
Next: resounding failure success?.

[blog] Cheezball Rising: Spring cleaning

This is a series about Star Anise Chronicles: Cheezball Rising, an expansive adventure game about my cat for the Game Boy Color. Follow along as I struggle to make something with this bleeding-edge console!

GitHub has intermittent prebuilt ROMs, or you can get them a week early on Patreon if you pledge $4. More details in the README!


In this issue, I tidy up some of the gigantic mess I’ve made thusfar.

Previously: writing a main loop, and finally getting something game-like.
Next: sprite and map loading.

[blog] Cheezball Rising: Main loop, input, and a game

This is a series about Star Anise Chronicles: Cheezball Rising, an expansive adventure game about my cat for the Game Boy Color. Follow along as I struggle to make something with this bleeding-edge console!

GitHub has intermittent prebuilt ROMs, or you can get them a week early on Patreon if you pledge $4. More details in the README!


In this issue, I fill in the remaining bits necessary to have something that looks like a game.

Previously: drawing a sprite.
Next: a little spring cleaning.

[blog] Cheezball Rising: Drawing a sprite

This is a series about Star Anise Chronicles: Cheezball Rising, an expansive adventure game about my cat for the Game Boy Color. Follow along as I struggle to make something with this bleeding-edge console!

GitHub has intermittent prebuilt ROMs, or you can get them a week early on Patreon if you pledge $4. More details in the README!


In this issue, I figure out how to draw a sprite. This part was hard.

Previously: figuring out how to put literally anything on the goddamn screen.
Next: the remaining bits necessary to have something game-like.

[blog] Cheezball Rising: A new Game Boy Color game

This is a series about Star Anise Chronicles: Cheezball Rising, an expansive adventure game about my cat for the Game Boy Color. Follow along as I struggle to make something with this bleeding-edge console!

GitHub has intermittent prebuilt ROMs, or you can get them a week early on Patreon if you pledge $4. More details in the README!


In this issue, I figure out how to put literally anything on the goddamn screen, then add a splash of color.

Next: drawing a sprite.